ATRAX CORP // VESSEL REGISTRY

FLEET

Registered vessels and allied operations.

REGISTERED VESSELS

WY-SUB-ATRX FOUNDED VESSEL
ATRAX INTERACTIVE
Game Development Vessel
REGISTRY: WY-SUB-ATRX
CLASS: GAME DEVELOPMENT
FOUNDED BY: J. VALLS [CO-FOUNDER]
STATUS: ● OPERATIONAL
SECTOR: INTERACTIVE ENTERTAINMENT
> ACCESS ATRAX SYSTEMS
ATRAX Interactive Logo
ACTIVE PROJECT // GHOUL FRIGHT

A physics-driven beat 'em up where every hit feels incredible. Battle ghouls with satisfying combat powered by advanced physics.

BEAT 'EM UP PHYSICS PC STEAM
GHOUL FRIGHT // DEMO TRAILER
> ACCESS GHOUL FRIGHT
UK-LTD-INTG FOUNDED VESSEL
INTEGRA LABS
AI Implementation Vessel
REGISTRY: UK-LTD-INTG
CLASS: AI IMPLEMENTATION
FOUNDED BY: J. VALLS [FOUNDER & DIRECTOR]
STATUS: ● OPERATIONAL
SECTOR: POULTRY INDUSTRY // ENTERPRISE
> ACCESS INTEGRA LABS
Integra Labs Logo
OPERATIONS // AI IMPLEMENTATION

British company that integrates AI into businesses, mainly in the poultry industry. Websites, apps, tools, reports and documents to optimize production quality and operational efficiency.

AI ENTERPRISE POULTRY TOOLS
JV-SOLO-BTRL SOLO VESSEL
BALLTRIALS
Free Marble Game
REGISTRY: JV-SOLO-BTRL
CLASS: FREE WEB GAME
BUILT BY: J. VALLS [SOLO, WITH AI]
STATUS: ● LIVE
RUNS ON: PC, TABLET, ANDROID, IPHONE
> PLAY BALLTRIALS // FREE
BallTrials Logo
ACTIVE PROJECT // BALLTRIALS

My son loves ball games, so I made him one. I built it with AI in my free time: you pick a ball and take on seven rivals in five trials, free, in the browser and in 20 languages.

WEB GAME AI-BUILT FREE 20 LANGUAGES
The five trials of BallTrials
BALLTRIALS // THE FIVE TRIALS
> ACCESS BALLTRIALS.COM

ALLIED VESSEL: PIRATEBLOOD STUDIOS

PROJECT // FLOORED

Horror game and flagship title. The first real-world demonstration of AI-driven game design. Not just a game, a proof of concept that validates how AI technology enhances player experiences.

HORROR AI-DRIVEN PC
FLOORED // GAMEPLAY TRAILER
FLOORED // TRAILER
PROJECT // PIRATE LINK

Real-time voice-to-action SDK that transforms player speech into deterministic gameplay triggers. Designers define the rules, engineers integrate once, teams ship voice mechanics safely.

SDK VOICE-TO-ACTION AI REAL-TIME
> ESTABLISH LINK // PIRATEBLOOD.COM